Thursday, 19 February 2015

BA5: Contextual studies research features of VR headsets

Potential experiences:
In this document are we look into potential experiences that people may receive from the headsets and how with the VR headset it can open a window into different experiences that many people can enjoy and not just gaming.

Religious experience:
One recent experience of artless rift seems to be very far away from the traditional gaming point of view of this technology. Recently Rev Christopher Benek took a Christian experience with the Oculus rift from his ministry in Florida. He talked about the possibility of using the Oculus Rift in worship and education he said "Personally, I think that as technology like Oculus Rift becomes more developed, immersive, and available to the general public, we may soon be able to easily develop virtual worship and Christian education experiences."  he claims that technology like this will allow the church to outreach to homes  making it easier for churchgoers to have their experience even from the comfort of their own home
Get Ready for Oculus Rift to Deliver a "Christian Experience"



Car safety:
Toyota have teamed up with the minds behind Oculus Rift to create a new applications of doctors teach people how to avoid distractions on the road and also teaching them how to drive safely. with Toyota being very concerned about distractions from phone calls or text while driving posing a real danger to young drivers takeover Toyota decided to try and use a modern method in order to teach young people the rules of the road. Toyota have a whole campaign dedicated to to young driver safety called teen drive 365. This campaign includes competitions and also helpful advice on learning techniques to stay safe. The corporate marketing director for Toyota Marjorie Schussel claims of this experience they would allow teenagers to experience crashes and devastation in a safe controlled environment allowing them to fully understand the impact of an actual crash he was quoted as saying "By putting on the virtual reality glasses, you're doing it in a really safe environment and you're really seeing the impact of distractions like texting or picking up your phone would have in a real driving situation"  Toyota will bring this safety simulation to all of the future shows and hope it will be their spearhead in their new safety campaign for the future and hoping to reach the younger audience in teaching about road safety.

toyotaoculus.jpg


exploration

safety programs for cars are not the only vehicle reality application for the oculus rift. Victory motorcycles have teamed up with oculus rift creates one of the first virtual tours of Sturgis well-known to to host an annual motorcycle rally. the company have created a full motorcycle video of a first person perspective on a bike riding  through Sturgis. there is an example image from the video

afterward motorbikes they are unable to be drivenin the winter months as it is often too dangerous because of ice and snow buildup box with the power vacuous wrist this will allow bikers to experience some time rides all the way through the year the general manager of the victory motorcycles said that "It's tough to do this during the winter months in a cold climate, but not impossible. By combining VR with the physical elements of a ride, we're able to transport riders for a few minutes into a sun-filled summer Sturgis ride. It's unlike anything motorcycle riders have experienced and proves the exhilarating performance of Victory Motorcycles in a different way."  this highlights  that not only VR headsets can explore environments but they can also add  environmental weather effects to enhance or even hardened and experience.


Bibliography
Christopher Benek
February 20, 2015 "Personally, I think that as technology like Oculus Rift becomes more developed, immersive, and available to the general public, we may soon be able to easily develop virtual worship and Christian education experiences."   Get Ready for Oculus Rift to Deliver a "Christian Experience"

Marjorie Schussel
February 20, 2015 "By putting on the virtual reality glasses, you're doing it in a really safe environment and you're really seeing the impact of distractions like texting or picking up your phone would have in a real driving situation, and it's also a lot of fun" Toyota is using Oculus Rift to educate drivers about distracted driving

Rod Krois 
February 20, 2015 "It's tough to do this during the winter months in a cold climate, but not impossible. By combining VR with the physical elements of a ride, we're able to transport riders for a few minutes into a sun-filled summer Sturgis ride. It's unlike anything motorcycle riders have experienced and proves the exhilarating performance of Victory Motorcycles in a different way" Oculus Rift and Victory Motorcycles are Taking People on First-Ever Virtual Rides In Chicago







BA5: dumpster model Renders

using the render engine key shop is able to take some screenshots of my model in a high-quality render engine and also do a VR suite which allows people to view the model village and 360° to HTML link.



Link: https://e37925b2ca99076111c16eaf46609b8090e9e906.googledrive.com/host/0B99epi0bABPRdlBjc0hBWExkMWM/Rander_Dump.html

BA5: dumpster model specular map

here are some image of the specular maps placed upon the model







BA5: dumpster model texture

here is the texture that I created for the model along with the actual image and UV snapshot of the model.







BA5: dumpster model with high poly normals

as I learned how to use axe normals I was able to take the high polygon objects put them into axe normal and sport the normals and then place it on a normal map  I then ran the texture for the model through crazy bump and applied the normal normals taken from x normal on top of it here is the final results.





BA5: dumpster model

here are some screenshots taken from within mire of the model dumps that I have created



BA5: Art test 2

for a second artist were asked  by a company owned by Sony called gorilla to create an asset from a piece of content.they gave us that would be used within one of their titles on the PlayStation Vita. The game is a limit of 1000 polygons bop pastels if we could keep the limit underneath 800 and told as to recreate the model as close as records of the conceptual image that they gave us shown below.

 were also asked to create the texture for the asset creating a column at the normals and also a specular map to go with the asset. It was last to create a low polygon variation of the assets that could be viewed from 10 meters or more and also a high polygon model that could be viewed 10 meters or closer.