Main project: Basic controls
Movable camera: Dota 2
Move the camera with controls:
In the game Dota 2 players can move the camera using control keys such as W,A,S,D or by moving the mouse cursor to the edge screen then the camera on move in that direction. This is a great example of controlling camera in a 3-D environment that will be similar to my game.
Zoom camera in and out:
This mechanic allows players to zoom in closer to an object in the game with the scroll wheel a way of looking at detail within the game and is a good way of examining models in the game.
Object selection:
as well in the return you are able to select difference AI or objects such as towers and see information about said objects such as health damage or special effects and other interested mechanic which I will be using within my game.
Static camera: Plants vs zombies

In many simple tower defence game is they often use static camera bought this is primarily for only 2-D games because mine is going to be 3-D I think going for a camera that is definitely movable is a better idea.
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