for a second artist were asked by a company owned by Sony called gorilla to create an asset from a piece of content.they gave us that would be used within one of their titles on the PlayStation Vita. The game is a limit of 1000 polygons bop pastels if we could keep the limit underneath 800 and told as to recreate the model as close as records of the conceptual image that they gave us shown below.
were also asked to create the texture for the asset creating a column at the normals and also a specular map to go with the asset. It was last to create a low polygon variation of the assets that could be viewed from 10 meters or more and also a high polygon model that could be viewed 10 meters or closer.
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