Saturday, 22 November 2014

Mood boards: Player HUD mechanics

Within this mood board I look at other FPS games and how they laid out their UI for their game. The most common theme is that I discovered is  most of the vital information for the player is kept to the bomb left or the bottom right of the screen this is so it does not claw of the players view of the game and it is definitely something that I'm glad to consider when designing the UI for my game and it will also be very important when I'll implement my different systems with into the UI to make sure it does not claw up the screen to the character.

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