Thursday, 28 April 2016

Year 3: Game update: 1st play session feedback implementation

From the previous questionnaire I been reading some of the feedback comments people left and made some in implementations into the game is mainly being variable changes decreasing the difficulty in altering some values of different towers.

Enemy:
Enemy AI: Now scale up 50% every wave instead of 50% every five waves

Enemy AI: Conqueror: Speed increased by 25%

Enemy AI: Warlord: Health plus 100 units

User Interface:

Tower menu: Reduced space in between tiles cleaning up the interface of

Tower description: Slight condense of background image as well as talking in of certain UI elements.

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