Wednesday, 27 April 2016

Year 3: Game update: Small group feedback

Small group feedback

Before starting play sessions with my year group I managed to have a small feedback session with a close number of friends giving them around one hour of time playing through the game. 

the main comments on this group was that the game was relatively balanced okay but that there were a few glaring problems with gameplay one of the first was that the AI where unpredictable in their behavior towards towers would often ignore towers directly in front of them and go for towers in strange positions. It was advised that the AI should be updated so that they attack the tower that is closest to them. 

one of the feedback group also suggested a feature that will allow players to see when they do not have the available resources to construct towers given them a sort of visual aids to tell them whether or not they can construct new towers.


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