Wednesday, 27 April 2016

Year 3: Game update: Making a survey

Making a survey 

As I'm about to begin play  play testing sessions with my year group and it creates a survey for people to complete once they have played the game to give me vital feedback on how to improve certain systems in the game.

The fist page of the questionnaire asks how long did you play the game for how the player would rate the game out of 10 and then proceeds to ask them if the gameplay was engaging and if they could give any information  if they found the gameplay or an engaging and then asked about the control systems and if the control systems were unclear if the participants could list any way that they could make them better.


the second part of the questionnaire revolves around the user interface is asks the participants if they understood the user interface and found a easy to understand this is a scale from 1 to 10 it then asks them if the power/unit selection interface was clear and easy and this is a scale from 1 to 10 it then asks for their opinion of the resigning problems already suggestions to improve the user interface that the  participants could write them down.


the third page revolves around mechanics if  first asks the player whether they  understood how to use the different types of tower within the game and is well asks them if they  under stored the upgrading/mutation system and if they had any comments to say about either to write them down at the bottom.


the fourth page asks about getting balance and ask the players if they bought the game is balanced whether they fought  there may be any issues in the game regarding to balance for them to listen down.


The final page asks for users to give any reliable feedback they think they have may improve the game this is so to catch  people's ideas they have the game which think they might make them.


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